The Bee
Thursday, March 24th, 2005
A long time ago there was this amazing multimedia development tool for the Macintosh called HyperCard. I got deeply into HyperCard in the nerdiest sense and built a lot of things with it. Most of the things I was building were reference tools for people with learning disabilities. After talking with a good friend who developed animated software using a competing product, HyperStudio, I decided it was time I tackled something animated with Hypercard. The result was a small piece of seemingly useless software called The Bee.
I built The Bee over an intensive two week period in about 1990. My wife thought I was nuts and couldn’t believe I was putting so much effort into this totally useless piece of software but as I got deeper and deeper into making it work, the rest of the world fell away and it was just me and The Bee and HyperTalk.
The idea was this: A bee would randomly fly around in a room with a person’s face in it. If the bee landed on the person’s nose it would sting them and their eyes would roll around (like little marbles). If the bee hit any solid wall 10 times it would turn upside down and gently glide to the bottom, dead. If the bee flew through one of the four openings in each room, the little window would animate so that it looked like the room was shifting to the side to display another room with another, different person. This room movement would go on forever with the bee buzzing and bumping into walls (making a bump noise) until the bee died or the user got tired of this stupid thing and held down a key to stop it.
To get the bee to fly randomly and keep all he rules going and hit the wall and make sound with the right timing to make it feel realistic was tough. However, I was up to the challenge and pulled numerous all-nighters getting this thing working. I scanned funny faces and put in numerous easter eggs: certain people had “wormholes” through their ears and if the bee entered one of their ears it would disappear, seemingly banging around inside their head, then emerge, either out of their other ear, or, if it was a special case, the window would shift and the bee would come out another person’s ear in another room. This, of course, delighted me and the more of it I figured out, the more I wanted to do.
After a few close friends helped me debug The Bee it was ready to give away. However, since all of the other software my wife and I had built was being sold (successfully I might add) as $5 shareware, we thought we might as well call The Bee shareware too and see if anyone was crazy enough to buy it. $2000 later my wife wasn’t laughing at me anymore. The Bee was getting around and people actually liked it, or, liked me enough to say that they liked it.
After a while my wife and I got very tired of filling software orders, copying and labeling disks, shrink wrapping jewel cases, printing invoices, mailing dozens of envelopes out, etc. Remember, this was pre-web and even though much of our software was up on AOL our biggest orders came in via the mail. So, eventually we stopped filling orders (sent checks back, etc.) and later, when I had a web site I put all the software we built up on it for people to download for free.
A few years later I heard that Berkeley Systems*, makers of the infamous After Dark Screen Saver program, first for the Mac, then for Windows, had an annual screen saver contest. On a whim, I decided to enter The Bee, thinking it might be an interesting screen saver if scaled up and colorized. It was no big deal to enter, sent them a disk and cover letter and promptly forgot about it.
Amazingly, a few months later I found out that I’d won first place in the contest and that a bunch of Mac hardware was on its way to me plus a check for $2000, plus a trophy. Well, the only thing I have left is the trophy and I must say, it’s a beauty and I feel sorry for anyone who tries to break into our house ’cause this trophy is heavy.
From time to time my wife looks at the trophy, then at me, laughs and rolls her eyes. She’s wondering when the next “bee” is gonna fly.
* The team who started and sold Berkeley Systems, Joan Blades and Wes Boyd, later started MoveOn.org.

Nice story. You keep surprising me with your multi-talented, creative history. I am getting more and more curious what the future will bring :-)
Great, a perfect setup for more stories and boy do I ever have ‘em. The one upside to getting old. The downside is memory is like a bad USB connection.
great story so would you say you were hyperfocusing on the bee and hypercard…
you should try to put your animation up on the web.
I’m happy to put the file up for folks to download. I have no way to run it anymore, having not installed OS 9 on this machine as I never run Classic anymore and this box won’t start up in 9.
However, any brilliant flash programmer can take The Bee apart and redo it as a flash animation.
Richard! What about Ziggy’s stack? It CAN’T be lost forever!
Right, Ziggy Gets Out. Well, of course, I still have it but more importantly, the story was so good as were the drawings that I gave permission for CAST to use it in some educational reading software they made with Scholastic so it will live on forever. Not sure what the software or bookset was called though but it’s probably findable somewhere.
New title: Ziggy Finds a way to finally get paid right for his hard work. Pees on authors’ computers and trots off with new publisher.
[...] t proud to be a small part of that today. I was informed by Richard (who has some similar anecdotes of his own) that I could essentially read the entire book online, but I opted [...]