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	<title>Comments on: Chipwits</title>
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	<link>http://www.richardsnotes.org/archives/2005/03/29/chipwits/</link>
	<description>notes, photos, and other collectible fragments</description>
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		<title>By: Richard</title>
		<link>http://www.richardsnotes.org/archives/2005/03/29/chipwits/comment-page-2/#comment-178863</link>
		<dc:creator>Richard</dc:creator>
		<pubDate>Sun, 15 Feb 2009 12:26:36 +0000</pubDate>
		<guid isPermaLink="false">http://www.richardsnotes.org/archives/2005/03/29/chipwits/#comment-178863</guid>
		<description>ZouPrime: Sort of blurs the line between &quot;game&quot; and &quot;educational&quot; which other software did and does as well.

There were many things that made it great: the simple and humorous graphics, the sounds, the pie and oil cans... All of that was very lighthearted and fun.</description>
		<content:encoded><![CDATA[<p>ZouPrime: Sort of blurs the line between &#8220;game&#8221; and &#8220;educational&#8221; which other software did and does as well.</p>
<p>There were many things that made it great: the simple and humorous graphics, the sounds, the pie and oil cans&#8230; All of that was very lighthearted and fun.</p>
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		<title>By: ZouPrime</title>
		<link>http://www.richardsnotes.org/archives/2005/03/29/chipwits/comment-page-2/#comment-178859</link>
		<dc:creator>ZouPrime</dc:creator>
		<pubDate>Sun, 15 Feb 2009 04:43:53 +0000</pubDate>
		<guid isPermaLink="false">http://www.richardsnotes.org/archives/2005/03/29/chipwits/#comment-178859</guid>
		<description>Hello. I&#039;m just another long-time fan of ChipWits. For years I tried to remember the name of this game but never managed to - I&#039;ve only recently stumbled over it. When I was a kid (maybe 7-8 years old) it never occurred to me it was an educational software - I always assumed it was simply a game. And today, reading the manual, there&#039;s a load of stuff I simply wasn&#039;t aware back then. Programming a robot to move was already cool enough.</description>
		<content:encoded><![CDATA[<p>Hello. I&#8217;m just another long-time fan of ChipWits. For years I tried to remember the name of this game but never managed to &#8211; I&#8217;ve only recently stumbled over it. When I was a kid (maybe 7-8 years old) it never occurred to me it was an educational software &#8211; I always assumed it was simply a game. And today, reading the manual, there&#8217;s a load of stuff I simply wasn&#8217;t aware back then. Programming a robot to move was already cool enough.</p>
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		<title>By: Doug Sharp</title>
		<link>http://www.richardsnotes.org/archives/2005/03/29/chipwits/comment-page-2/#comment-127450</link>
		<dc:creator>Doug Sharp</dc:creator>
		<pubDate>Wed, 04 Apr 2007 03:23:04 +0000</pubDate>
		<guid isPermaLink="false">http://www.richardsnotes.org/archives/2005/03/29/chipwits/#comment-127450</guid>
		<description>I am dropping a new build of ChipWits tonight and starting a new weekly contest. Love to see you over there. 

Unfortunately there is still a  bug in the Mac version caused by MDM Zinc: http://www.mdmforum.com/forum/index.php?showtopic=20088 
As you can see I am trying to work with them to get the Mac version stable. It launches now but crashes randomly. 

Thanks for your continued patience with ChipWits. My health continues to be rough so I am intermittent in my programming.</description>
		<content:encoded><![CDATA[<p>I am dropping a new build of ChipWits tonight and starting a new weekly contest. Love to see you over there. </p>
<p>Unfortunately there is still a  bug in the Mac version caused by MDM Zinc: <a href="http://www.mdmforum.com/forum/index.php?showtopic=20088" rel="nofollow">http://www.mdmforum.com/forum/index.php?showtopic=20088</a><br />
As you can see I am trying to work with them to get the Mac version stable. It launches now but crashes randomly. </p>
<p>Thanks for your continued patience with ChipWits. My health continues to be rough so I am intermittent in my programming.</p>
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		<title>By: Klaus</title>
		<link>http://www.richardsnotes.org/archives/2005/03/29/chipwits/comment-page-2/#comment-113909</link>
		<dc:creator>Klaus</dc:creator>
		<pubDate>Mon, 26 Feb 2007 09:47:52 +0000</pubDate>
		<guid isPermaLink="false">http://www.richardsnotes.org/archives/2005/03/29/chipwits/#comment-113909</guid>
		<description>Hi again, everybody!

The ChipWits site (http://www.ChipWits.com) has just added a neat forum area! And it even includes a sub-forum to talk about my (finished) port of the original ChipWits :)</description>
		<content:encoded><![CDATA[<p>Hi again, everybody!</p>
<p>The ChipWits site (<a href="http://www.ChipWits.com" rel="nofollow">http://www.ChipWits.com</a>) has just added a neat forum area! And it even includes a sub-forum to talk about my (finished) port of the original ChipWits :)</p>
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		<title>By: Mike Johnston</title>
		<link>http://www.richardsnotes.org/archives/2005/03/29/chipwits/comment-page-2/#comment-103273</link>
		<dc:creator>Mike Johnston</dc:creator>
		<pubDate>Tue, 06 Feb 2007 05:41:45 +0000</pubDate>
		<guid isPermaLink="false">http://www.richardsnotes.org/archives/2005/03/29/chipwits/#comment-103273</guid>
		<description>Hey all.

&quot;Coming soon&quot; hasn&#039;t been soon enough! Kudos to all of you who have kept CW alive.  Doug and I are looking forward to an incredible evolution in ChipWits.  Stay in touch with us, play alot, share your experiences, and eat lots of pie.</description>
		<content:encoded><![CDATA[<p>Hey all.</p>
<p>&#8220;Coming soon&#8221; hasn&#8217;t been soon enough! Kudos to all of you who have kept CW alive.  Doug and I are looking forward to an incredible evolution in ChipWits.  Stay in touch with us, play alot, share your experiences, and eat lots of pie.</p>
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		<title>By: Doug Sharp</title>
		<link>http://www.richardsnotes.org/archives/2005/03/29/chipwits/comment-page-2/#comment-99884</link>
		<dc:creator>Doug Sharp</dc:creator>
		<pubDate>Tue, 30 Jan 2007 08:10:03 +0000</pubDate>
		<guid isPermaLink="false">http://www.richardsnotes.org/archives/2005/03/29/chipwits/#comment-99884</guid>
		<description>Our ChipWit Corporation lawyers are going to sue Klaus into the poorhouse. ;^)

We are making the ChipWit file format an open standard and Klaus and I just exchanged emails about making his version read and write ChipWit files. 

We are going to be charging the princely sum of $14.95 for our game - good for all upgrades (and there will be many). We will start selling serial #&#039;s this week - so please support the ChipWits project.

I want to announce our first weekly ChipWits.com contest - best average on a series of 20 missions in Greedville. A stylish ChipWits t-shirt goes to the winner, who will be enshrined in the ChipWits.com Eternal Hall of Pie as the 1st winner. Help us playtest!

I apologize for the fact that we are lagging on a Mac downloadable version, but you can play online (it&#039;s written in Flash) and send in screenshot of your ChipWit&#039;s code.

Today is also the 1st day that this thread is not the #1 hit when you google ChipWits. Many thanks to Richard and the ChipWits-seekers who have made this a beacon for IBOLheads everywhere.

IFSEE COFFEE-&gt; PICKUP,

Doug</description>
		<content:encoded><![CDATA[<p>Our ChipWit Corporation lawyers are going to sue Klaus into the poorhouse. ;^)</p>
<p>We are making the ChipWit file format an open standard and Klaus and I just exchanged emails about making his version read and write ChipWit files. </p>
<p>We are going to be charging the princely sum of $14.95 for our game &#8211; good for all upgrades (and there will be many). We will start selling serial #&#8217;s this week &#8211; so please support the ChipWits project.</p>
<p>I want to announce our first weekly ChipWits.com contest &#8211; best average on a series of 20 missions in Greedville. A stylish ChipWits t-shirt goes to the winner, who will be enshrined in the ChipWits.com Eternal Hall of Pie as the 1st winner. Help us playtest!</p>
<p>I apologize for the fact that we are lagging on a Mac downloadable version, but you can play online (it&#8217;s written in Flash) and send in screenshot of your ChipWit&#8217;s code.</p>
<p>Today is also the 1st day that this thread is not the #1 hit when you google ChipWits. Many thanks to Richard and the ChipWits-seekers who have made this a beacon for IBOLheads everywhere.</p>
<p>IFSEE COFFEE-&gt; PICKUP,</p>
<p>Doug</p>
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		<title>By: Klaus</title>
		<link>http://www.richardsnotes.org/archives/2005/03/29/chipwits/comment-page-2/#comment-99420</link>
		<dc:creator>Klaus</dc:creator>
		<pubDate>Mon, 29 Jan 2007 10:58:38 +0000</pubDate>
		<guid isPermaLink="false">http://www.richardsnotes.org/archives/2005/03/29/chipwits/#comment-99420</guid>
		<description>Hi Janus!

Those are definitively different versions.
Mine is simply a Windows (Linux? Mac?) port of the original game. Doug, however, is creating the New And Improved version :)</description>
		<content:encoded><![CDATA[<p>Hi Janus!</p>
<p>Those are definitively different versions.<br />
Mine is simply a Windows (Linux? Mac?) port of the original game. Doug, however, is creating the New And Improved version :)</p>
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	<item>
		<title>By: Janus</title>
		<link>http://www.richardsnotes.org/archives/2005/03/29/chipwits/comment-page-2/#comment-99260</link>
		<dc:creator>Janus</dc:creator>
		<pubDate>Sun, 28 Jan 2007 23:08:10 +0000</pubDate>
		<guid isPermaLink="false">http://www.richardsnotes.org/archives/2005/03/29/chipwits/#comment-99260</guid>
		<description>In addition to &quot;say&quot;, consider &quot;think&quot; -- which would show a thought balloon. There is a good example of this in Scratch (another tile-based visual programming environment).

http://weblogs.media.mit.edu/llk/scratch/</description>
		<content:encoded><![CDATA[<p>In addition to &#8220;say&#8221;, consider &#8220;think&#8221; &#8212; which would show a thought balloon. There is a good example of this in Scratch (another tile-based visual programming environment).</p>
<p><a href="http://weblogs.media.mit.edu/llk/scratch/" rel="nofollow">http://weblogs.media.mit.edu/llk/scratch/</a></p>
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	<item>
		<title>By: Janus</title>
		<link>http://www.richardsnotes.org/archives/2005/03/29/chipwits/comment-page-2/#comment-99203</link>
		<dc:creator>Janus</dc:creator>
		<pubDate>Sun, 28 Jan 2007 20:02:34 +0000</pubDate>
		<guid isPermaLink="false">http://www.richardsnotes.org/archives/2005/03/29/chipwits/#comment-99203</guid>
		<description>Doug and Klaus

Will you be creating separate versions of Chipwits or are you working on the same one?</description>
		<content:encoded><![CDATA[<p>Doug and Klaus</p>
<p>Will you be creating separate versions of Chipwits or are you working on the same one?</p>
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		<title>By: Doug Sharp</title>
		<link>http://www.richardsnotes.org/archives/2005/03/29/chipwits/comment-page-2/#comment-98920</link>
		<dc:creator>Doug Sharp</dc:creator>
		<pubDate>Sun, 28 Jan 2007 00:20:34 +0000</pubDate>
		<guid isPermaLink="false">http://www.richardsnotes.org/archives/2005/03/29/chipwits/#comment-98920</guid>
		<description>Thanks, Richard,

We are doing our best to remain true to our original game and are happy with initial old fan reaction.

We will &quot;soon&quot; set up a forum on chipwits.com . We&#039;ll have a subforum for fans of the original.

Feel free to post anything you want here. I&#039;ll link to this thread from chipwits.com .

The fact that this thread still remains the #1 google hit for ChipWits is fascinating. It&#039;s amazing how finding this thread over the years has brought a lot of old fans together and reinforced the thread&#039;s position.

Thanks again,

Doug (debugging away - IFSEE BUG-&gt;ZAP)</description>
		<content:encoded><![CDATA[<p>Thanks, Richard,</p>
<p>We are doing our best to remain true to our original game and are happy with initial old fan reaction.</p>
<p>We will &#8220;soon&#8221; set up a forum on chipwits.com . We&#8217;ll have a subforum for fans of the original.</p>
<p>Feel free to post anything you want here. I&#8217;ll link to this thread from chipwits.com .</p>
<p>The fact that this thread still remains the #1 google hit for ChipWits is fascinating. It&#8217;s amazing how finding this thread over the years has brought a lot of old fans together and reinforced the thread&#8217;s position.</p>
<p>Thanks again,</p>
<p>Doug (debugging away &#8211; IFSEE BUG-&gt;ZAP)</p>
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