How user feedback helped create a popular iPhone app
Thursday, February 11th, 2010
Meet the guys behind Pocket God
This is an interesting development story: two guys make a quick and dirty iPhone game app, it’s not very good, users post terrible reviews and give them feedback on how to make it better. The two developers take the feedback and release version 2 quickly, incorporating many of the suggestions. Feedback continues for 14 weeks and thirty updates until in the end, the app is selling well and users love it.
Digging out of a bad initial review isn’t something many can do but these guys did it and now they have the best selling app in the Apple App store. Fascinating story.
wow this is kind of fascinating, and it show that listening to your end users makes a big difference. simple yet seems to be hard for some companies to do.
Exactly Edward. It’s quite an amazing story. Of course, listening to users doesn’t always make the best products, sometimes it takes a tyrant like Steve Jobs to push through a single vision when users don’t have enough foresight. The Macintosh is the product of that model.
Both models have their success stories.